Skill-based competitive gaming, also known as eSports, is one of the fastest growing sectors of the video-games industry. Amateur and professional gamers compete predominantly online across numerous websites that provide tournaments for a range of popular competitive titles. Examples of such games include CS-GO (Counter Strike), League of Legends, StarCraft, and DOTA 2. Although the bulk of competitions take place over the internet, many of the larger-scale, higher stake tournaments take place at live venues, some of which feature prize pools with hundreds of thousands of dollars.
As the global market for eSports has grown, the market for eSports wagering has exploded. The top eSports players are earning upwards of $1m, and estimated global revenue for the eSports market is projected to hit $696m by the end of 2017. The professional eSports industry is almost completely consumed via internet streaming with companies such as the Amazon-owned Twitch providing millions of spectators with 24/7 coverage and the ability to engage with other users in real-time. It is this streaming element which has allowed eSports as an industry to flourish and gain significant traction.